![]() ![]() ![]() ZRG’s stock magazine only has three bullets which are not enough to kill all enemy squad members. These are crucial when there are multiple enemies, and the player has to take them down quickly. The 5 Rnd magazine is absolutely essential for this build because it gives extra bullets to the player. However, enemies can see the laser, which reduces stealth. Furthermore, it helps the player shoot exactly where they aim, increasing the overall aiming stability. Firstly, it remarkably increases the weapon’s aim down sight speed which is necessary for a heavy sniper rifle. The SWAT 5mw Laser Sight helps the player in multiple ways. ![]() Moreover, it even increases the ADS speed, which counters the negatives of other attachments and allows the player to shoot faster. This helps the player adjust their aim faster after shooting, which is important when fighting multiple enemies. The Airborne Elastic Wrap is necessary for this build because it gives flinch resistance to this weapon. Some players go for the Wrapped Suppressor, which decreases the movement speed. It also gives sound suppression which conceals location. In particular, it further increases the bullet velocity, which in turn boosts the effective damage range. The Agency Moderator is the best muzzle for this build because of the stats it gives. However, it decreases the weapon’s aiming stability. Consequently, the player has to worry about bullet drops. Specifically, it enhances the bullet velocity which allows the bullet to travel faster to the target. The 43.9” Combat Recon significantly increases the weapon’s long-range damage-dealing abilities because of its stats. ![]()
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